By StephenTotilo Portal 2 Wasn't Going To Include Portals, According To New iPad App
But the feedback from test players was harsh, according to journalist Geoff Keighley, who reveals the story in "The Final Hours Of Portal 2," a slick multimedia app that launched today on iTunes. Back in '08, those uneasy test player wanted portals in their Portal 2. They wanted Chell and GLaDOS, the minimal cast of the first Portal to be in Portal 2.
In the $2 app, Keighley makes the most of an unprecedented amount of access he got to Valve during the last several years. Taking time out from hosting his Game Trailers TV show on Spike, he spent some of his time as a wallflower at Valve, watching the ups and surprising number of downs in the development cycle of a game that, this week, is earning critical raves. The app includes concept art from F-Stop (including the image above), videos of a scuttled Valve game called Two Bots, One Wrench, and even an interactive widget that lets a user learn how the game's portals work. The main draw of the app, however, is Keighley's lengthy making of story that includes mini-profiles of the eclectic team behind the game, from the male Portal 2 developer who gets one haircut a year to the lady who used to puppeteer the Red Fraggle in Jim Henson's Fraggle Rock.
Keighley's app is live now on iTunes. Get it. The Final Hours of Portal 2 [iTunes] | April 21st, 2011 Top Stories |
Kamis, 21 April 2011
Portal 2 Wasn't Going To Include Portals, According To New iPad App
Langganan:
Posting Komentar (Atom)
Tidak ada komentar:
Posting Komentar